Noir et Blanc
TRUST NO ONE
This game was made for the Brackeys Game Jam 2026.2 with the theme 'Trust no one'. It is not fully finished, but I hope I can get my idea across.
You play as a detective who gets called to an unnamed event to solve a murder. You have 3 days to find them and to prove them guilty.
FEATURES
- tile-based movement
- a simple dialogue system
- A* pathfinding NPCs
- line-of-sight vision (you can't see NPC names unless they are in your field of view)
Disclaimer
This game is playable, but unpolished. The theme was quite difficult and I had some initial trouble with comming up with an idea. In hindsight I probably scoped my game too large, because I could not implement what I wanted to do in a satisfying way in the given week. Still, I hope you can at least get the vision of what I had in mind when playing this game/demo.
| Published | 2 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | jan Aku |
| Genre | Puzzle |
| Made with | Godot, Krita |
| Tags | 16x16, 2D, Mystery, Pixel Art |
| Average session | About a half-hour |
| Languages | English |
| Content | No generative AI was used |


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