TRUST NO ONE

This game was made for the Brackeys Game Jam 2026.2 with the theme 'Trust no one'. It is not fully finished, but I hope I can get my idea across.

You play as a detective who gets called to an unnamed event to solve a murder. You have 3 days to find them and to prove them guilty.

FEATURES

  • tile-based movement
  • a simple dialogue system
  • A* pathfinding NPCs
  • line-of-sight vision (you can't see NPC names unless they are in your field of view)

Disclaimer

This game is playable, but unpolished. The theme was quite difficult and I had some initial trouble with comming up with an idea. In hindsight I probably scoped my game too large, because I could not implement what I wanted to do in a satisfying way in the given week. Still, I hope you can at least get the vision of what I had in mind when playing this game/demo.

Published 2 days ago
StatusIn development
PlatformsHTML5
Authorjan Aku
GenrePuzzle
Made withGodot, Krita
Tags16x16, 2D, Mystery, Pixel Art
Average sessionAbout a half-hour
LanguagesEnglish
ContentNo generative AI was used

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